baseball wrote:There has to be lines somewhere though. if you do it just to prepare them for college, then youll have to put it in for jr high to get them ready for high school. and then elementary ball to get them ready for jr high. how many players are there in class B? how many are going to play college ball? maybe 8-10 wll play at some level. maybe its just me but i would much rather see a rule that says a team cant play a half court zone defense before a shot clock. adapt some form of illegal defense rule like the NBA.
bigpoppakdog wrote:this has to do with 2009 state girls bb?
Hoot12 wrote:I was at a tournment in Grafton this year when FLPR was playing and the shot clock was being used. The clock had little if any effect on a fast tempo playing team(debatable) as FLPR is (good or bad) but it did have an impact on those team that walked the ball up the court did you see NDSU/Oakland? NOT ONCE did the Oakland guard run up the floor with the ball, he walked so slow he almost fell over a couple times, and I think they were using a shot clock!? and setup up a specific play everytime.
I think that you get more individual (Individuality ? - this is a TEAM sport...)creativity and less of an impact from the coaching when there is a shot clock So save the big $ spent on coaches, then you can afford a shot clock !. On the other hand I think you get more of a disciplined game keyword - this is a GAME. If its just a contest to see how many shots you can make in a certain amount of time, line up players in a circle and shoot until the clock runs out. You now have a winner, but you never played a GAME.and coach driven styple with out a shot clock.
Regardless if you have a shot clock or not the teams and coaching styles will adjust. ADJUST - yeah, adjust the competition right out of the game. Personally I would like to see a shot clock.
HometownHigh wrote:Against.
With a shot clock, we may as well "roll up the streets, turn off the one stoplight, and move to the big city (LOL) and play Class A basketball".
Where its a different game, altogether. With different heads/hearts/fans/players
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